User blog:Holly Nightmare/Control Lore Theory | Control Wiki | Fandom
In the blog post Control Lore Theory, Holly Nightmare delves into the intricate lore of Remedy Entertainment’s Control, weaving together key elements and speculative connections to construct a compelling narrative framework. The theory explores the game’s enigmatic universe, focusing on the Federal Bureau of Control (FBC) and the Oldest House and their ties to broader metaphysical concepts and Remedy’s interconnected universe.
Key Themes and Speculations:
- The Oldest House as a Living Entity:
The theory posits that the FBC’s shifting brutalist headquarters, the Oldest House, may be a sentient or interdimensional construct. Its mutable architecture reflects its role as a “place of power,” potentially serving as a nexus between dimensions or a tool controlled by the Board—a mysterious group of extradimensional beings who oversee the FBC through cryptic directives. - The Board, the Former, and Power Dynamics:
Holly speculates that the Board represents a higher-dimensional authority seeking to manipulate reality through Objects of Power. The Former, an enigmatic entity opposed to the Board, might be a deposed member seeking to destabilize their control. This tension underscores a cosmic struggle over the FBC’s direction and Jesse Faden’s role as Director. - Hiss vs. Hedron Resonance:
The Hiss, a chaotic resonant force corrupting the Oldest House, is theorized to embody entropy or invasive “frequencies” from another dimension. In contrast, the Hedron (linked to Polaris) represents order and stability. Holly suggests the Hedron may be a benevolent entity or a tool of the Board, with Jesse’s ally Polaris acting as a guiding consciousness—possibly a fragment of the Hedron or Jesse’s latent psychic abilities. - Jesse Faden’s Trauma and Connection to Polaris:
Jesse’s childhood trauma during the Ordinary AWE and her bond with Polaris are central to her identity. The blog explores whether Polaris is an external entity (like the Hedron) or a psychological manifestation of Jesse’s resilience. Her brother Dylan’s coma and Hiss corruption hint at a deeper experiment by the Board or the Former, positioning the siblings as pawns in a larger game. - Multiverse and Remedy Connections:
Holly emphasizes Control’s ties to Alan Wake and Quantum Break, suggesting Alan Wake’s reality-altering writing inadvertently triggered events in Control. The AWE DLC reinforces this, implying the Dark Presence from Alan Wake could parallel the Hiss as chaotic forces. The theory anticipates future crossovers, with the FBC potentially addressing AWEs (Altered World Events) across Remedy’s universe. - Symbolism and the Hiss Incantation:
The Hiss’s repetitive chant is analyzed as a linguistic virus, weaponizing confusion and cognitive dissonance. Holly links this to themes of control vs. chaos, with the incantation symbolizing the fragility of human rationality when confronted by cosmic horrors.
Implications for the Future:
The blog concludes by speculating on unresolved threads: Dylan’s fate, the Board’s true motives, and Jesse’s leadership challenges. Holly anticipates future games exploring the Former’s rebellion, the Oldest House’s origins, and deeper dives into the Remedy Connected Universe (RCU), positioning Control as a linchpin in a sprawling metaphysical narrative.
Final Note: While this summary captures prominent themes from Control’s lore discourse, readers should consult Holly Nightmare’s original blog for precise arguments and nuanced interpretations. The theory underscores Control’s richness as a narrative playground, blending psychological depth with cosmic mystery.